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Location: Brighton, Massachusetts, United States

Wednesday, November 30, 2005

Web3D News Story #3

Rendercore.com Announces Support For New Platforms

A major drawback of 3D artistry is the timely rendering process. It is a very demanding task for the highest of high-end computers. A single scene can take days to complete. Effects studios such as Weta and Industrial Light and Magic use some of the world's largest supercomputers to get their rendering done. The average person can't afford a computer fast enough to mimic these supercomputers. Luckily, alternatives are beginning to surface.

A new service known as RenderCore offers access to such processing power over the internet. Clients upload their projects to RenderCore's servers. RenderCore then processes them with their 3.0 teraHz supercomputer and then uploads the finished product for the client todownload. 3D artists can save valuable time. The price depends on the total amount of GHz-CPU-Hrs the client wishes to use. This number is then multiplied by a rate, such as $0.65 per unit for Maya files. It is confusing at a glance, but a their site provides an price and timeestimation tool.

This month they announced support for 3D Studio Max (Versions 7.5 and 8.0) and LightWave 8.5. Last month Maya 7.0 support was added. RenderCore's remote rendering service is rapidly expanding and gaining popularity. It is a fast, effective way for artists to get their work finished for others to experience and enjoy.

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