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Location: Brighton, Massachusetts, United States

Monday, October 24, 2005

Version Solution

We have come up with a solution to the Maya version problem we encountered last class. Since there is a plugin for Maya 5.0 that allows transport of objects into the Unreal editor we will all need to install this verison of Maya. This also explains why Ryan and I were unable to open Tom's musket object. Maya is not backwards nor forwards compatible (which is very odd) and therefore our objects are not visible by Tom and vice versa. By going to Maya 5.0 this means all the work we have done up to this point will be unusable in the Boston Tea Party mod. I'm guessing we'll have to recreate everything in the future.

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